
Sirlin on Game Design, Ep 18: Fantasy Strike
Nov 16, 2016 - 01:07:18
Radio and PodcastLive Radio & Podcasts
Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped 5 out of 5 Kickstarters on time, so it's time to share the best practices of how you can do that too...
Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time is an episode from Sirlin.Net - Game Design by David Sirlin. Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped...
This episode belongs to Sirlin.Net - Game Design.
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Published Oct 17, 2016, 01:16:53 long, audio available.
Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped 5 out of 5 Kickstarters on time, so it's time to share the best practices of how you can do that too. Learn about how complete your board game should be before you take it to Kickstarter, about the "magic word," and about shipping shipping shipping! While most of the episode is about Kickstarters for board games, later in the episode we cover the extra challenges of doing a Kickstarter for a video game. And we reveal that we're going a different route with our Fantasy Strike video game, which is using Patreon for crowdfunding right now. Hosts: David Sirlin and Richard "Leontes" Lopez
You can listen to Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time online on Radio and Podcast. Open the player on this page to stream the available audio.
Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time is an episode from Sirlin.Net - Game Design by David Sirlin.
This episode is 01:16:53 long.
This episode was published on Oct 17, 2016.
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Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time is from Sirlin.Net - Game Design by David Sirlin.
Published Oct 17, 2016 and 01:16:53 long