
Sirlin on Game Design, Ep 18: Fantasy Strike
Nov 16, 2016 - 01:07:18
Radio and PodcastLive Radio & Podcasts
We discuss the design of Heroes of the Storm. It's a bold entry in the MOBA genre and impresses us greatly. We cover the many things is does differently than the rest of the genre that we view as improvements. No last hi...
Sirlin on Game Design, Ep 15: Heroes of the Storm is an episode from Sirlin.Net - Game Design by David Sirlin. We discuss the design of Heroes of the Storm. It's a bold entry in the MOBA genre and impresses us greatly. We cover the many thi...
This episode belongs to Sirlin.Net - Game Design.
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Published Mar 3, 2016, 01:18:34 long, audio available.
We discuss the design of Heroes of the Storm. It's a bold entry in the MOBA genre and impresses us greatly. We cover the many things is does differently than the rest of the genre that we view as improvements. No last hits, no deny, shared XP, talent system, 20 minute game length, map variety, and more. Sirlin then complains about a couple annoying things about controlling your character.
You can listen to Sirlin on Game Design, Ep 15: Heroes of the Storm online on Radio and Podcast. Open the player on this page to stream the available audio.
Sirlin on Game Design, Ep 15: Heroes of the Storm is an episode from Sirlin.Net - Game Design by David Sirlin.
This episode is 01:18:34 long.
This episode was published on Mar 3, 2016.
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You can listen to Sirlin on Game Design, Ep 15: Heroes of the Storm on this page when the episode audio is available from the podcast feed.
Sirlin on Game Design, Ep 15: Heroes of the Storm is from Sirlin.Net - Game Design by David Sirlin.
Published Mar 3, 2016 and 01:18:34 long