
paul@3dartdirect.com
Mar 5, 2019
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This is session 32 of the 3D Art Direct podcast talking with Stefan Kraus on WorldCreator, a professional terrain generator including sophisticated erosion and sediment algorithms. I would like to introduce Stefan Kraus,...
3DAD 032 : WorldCreator - Create Professional Terrains with Erosion and Sediments -: Interview with Stefan Kraus is an episode from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy...
This episode belongs to The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres.
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Published Mar 19, 2015, 28:58 long, audio available.
This is session 32 of the 3D Art Direct podcast talking with Stefan Kraus on WorldCreator, a professional terrain generator including sophisticated erosion and sediment algorithms. I would like to introduce Stefan Kraus, owner of Bite the Bytes started in 2007, a company based in Fulda, Germany that offers three tools for digital artists – “Terrain SDK”, “Shader Tool” and “World Creator” – formerly known as GeoControl and it is “World Creator” that we are going to focus on with this interview with Stefan. In this session we learn:- - How long has WorldCreator been around – when was it first created and by whom? What inspired the original author to bring this software to life? - Some terrain generators can have appear to have a steep looking learning curve with a node based user interface to cope with. Is WorldCreator different and easier to use in this respect? - WorldCreator uses Isolines to build landscapes. What is an Isoline and what advantages do they have in controlling the form of the landscape? - “controlled rivers” and the tools to create various water bodies. - WorldCreator has the ability to have landscapes eroded or even have “reverse erosion” - The simulation of sediments in WorldCreator is unique to terrain generators. - New developments for WorldCreator in the pipeline for this year.
You can listen to 3DAD 032 : WorldCreator - Create Professional Terrains with Erosion and Sediments -: Interview with Stefan Kraus online on Radio and Podcast. Open the player on this page to stream the available audio.
3DAD 032 : WorldCreator - Create Professional Terrains with Erosion and Sediments -: Interview with Stefan Kraus is an episode from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres.
This episode is 28:58 long.
This episode was published on Mar 19, 2015.
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You can listen to 3DAD 032 : WorldCreator - Create Professional Terrains with Erosion and Sediments -: Interview with Stefan Kraus on this page when the episode audio is available from the podcast feed.
3DAD 032 : WorldCreator - Create Professional Terrains with Erosion and Sediments -: Interview with Stefan Kraus is from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres.
Published Mar 19, 2015 and 28:58 long