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3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed artwork
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3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed

The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres

Jun 21, 201638:28Arts

3D Art Direct Podcast Inteview with Chuck Carter Creative Director, Founder of Eagre Games Once upon a time Carter helped create Myst and 26 other video games including the Command and Conquer and Red Alert franchises, M...

About This Episode

3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed is an episode from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fa...

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Episode Details

Published Jun 21, 2016, 38:28 long, audio available.

Questions About This Episode

What is 3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed about?

3D Art Direct Podcast Inteview with Chuck Carter Creative Director, Founder of Eagre Games Once upon a time Carter helped create Myst and 26 other video games including the Command and Conquer and Red Alert franchises, Marvel Ultimate Alliance 2, Nox, Pacman World Rally, Kyrandia and many others – Carter worked on TV shows like Babylon5 (as a digital Matte Painter) as well as having contributed work on Star Trek the Experience and Disney’s Mission to Mars motion rides. His illustration and animation work has been seen on the BBC, National Geographic, US Dept. of Defense, Homeland Security, Scientific American, NASA, Caltech and JPL as well dozens of additional publications and organizations. The new game of Zed has these elements:- Exploration, depth, no time limits, curiosity, imagination, meditative, The background for the game Players must explore a bizarre world and solve strange puzzles as they help “an aging and dying dreamer leave behind a lasting legacy for his granddaughter.” “The dreamer is confused by your presence. He can help or hinder your progress by putting challenging obstacles in your path—he needs your help but at times doesn’t understand why you are there,” the Kickstarter pitch states. “As you learn his story, the truth about his past and his final masterpiece is revealed in the dreams you explore; a personal creation of one man’s disintegrating mind. Help the dreamer fulfill his final task and unleash Zed to the world.” Mission Statement for Eagre games “developing non-violent, beautifully immersive, story-driven games”.

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Which podcast is 3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed from?

3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed is an episode from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres.

How long is this episode?

This episode is 38:28 long.

When was this episode published?

This episode was published on Jun 21, 2016.

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Are there related episodes from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres?

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Where can I listen to 3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed?

You can listen to 3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed on this page when the episode audio is available from the podcast feed.

Which podcast is this episode from?

3DAD 040 : Chuck Carter illustrator and game designer who helped create the classic Myst talks about his new game Zed is from The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres.

What are the episode details?

Published Jun 21, 2016 and 38:28 long