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Games & Hobbies

Episode 09: Incentives and Emotional Impact in Papers, Please

Unlocking Games by Chad Haefele & Brandon Carper

Oct 14, 20160:00Games & Hobbies

This week we concluded our three week Arstotzkan travelogue with a look at how Papers, Please handles incentives and emotional impact. The game has an unusually subtle approach to morality and choices, and avoids Mass Ef...

About This Episode

Episode 09: Incentives and Emotional Impact in Papers, Please is an episode from Unlocking Games by Chad Haefele & Brandon Carper. This week we concluded our three week Arstotzkan travelogue with a look at how Papers, Please handles incenti...

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Episode Details

Published Oct 14, 2016, 0:00 long, audio available.

Questions About This Episode

What is Episode 09: Incentives and Emotional Impact in Papers, Please about?

This week we concluded our three week Arstotzkan travelogue with a look at how Papers, Please handles incentives and emotional impact. The game has an unusually subtle approach to morality and choices, and avoids Mass Effect style extreme polarized choices between good and evil. How does this all tie in to incentivizing performance improvement? What about Empathy, Narrative, and Intrigue? We cover a lot of ground this week. Papers, Please is available on PC, Mac, Linux, and iPad . At the time we recorded this episode, the iPad version was broken and didn’t factor into our discussion. Show Notes & Links Roger Kaufman’s Organizational Elements Model (OEM) Six Sigma’s SIPOC tool Bounce Rate The First Hour Experience Bloom’s Affective Taxonomy Papers, Please’s Achievements Other games mentioned in this episode Super Mario Maker Super Metroid Halo Mass Effect Knights of the Old Republic Dragon Age: Origins

Where can I listen to Episode 09: Incentives and Emotional Impact in Papers, Please?

You can listen to Episode 09: Incentives and Emotional Impact in Papers, Please online on Radio and Podcast. Open the player on this page to stream the available audio.

Which podcast is Episode 09: Incentives and Emotional Impact in Papers, Please from?

Episode 09: Incentives and Emotional Impact in Papers, Please is an episode from Unlocking Games by Chad Haefele & Brandon Carper.

How long is this episode?

This episode is 0:00 long.

When was this episode published?

This episode was published on Oct 14, 2016.

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Are there related episodes from Unlocking Games?

Yes. This page shows related episodes from Unlocking Games when more episodes are available from the podcast feed.

Quick Answers About This Episode

Where can I listen to Episode 09: Incentives and Emotional Impact in Papers, Please?

You can listen to Episode 09: Incentives and Emotional Impact in Papers, Please on this page when the episode audio is available from the podcast feed.

Which podcast is this episode from?

Episode 09: Incentives and Emotional Impact in Papers, Please is from Unlocking Games by Chad Haefele & Brandon Carper.

What are the episode details?

Published Oct 14, 2016 and 0:00 long