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Episode 09: Incentives and Emotional Impact in Papers, Please artwork
Games & Hobbies

Episode 09: Incentives and Emotional Impact in Papers, Please

Unlocking Games by Chad Haefele & Brandon Carper

Oct 14, 20160:00Games & Hobbies

This week we concluded our three week Arstotzkan travelogue with a look at how Papers, Please handles incentives and emotional impact. The game has an unusually subtle approach to morality and choices, and avoids Mass Ef...