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🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋
Join us on the Mobile User Acquisition Show's Mobile Spotlight segment as we welcome Rashad Häsänli, game lead at DieNo Games. In this episode, Rashad delves into the art of identifying underserved yet reachable aud...
About This Episode
🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 is an episode from The Mobile User Acquisition Show by Shamanth Rao. Join us on the Mobile User Acquisition Show's Mobile...
This episode belongs to The Mobile User Acquisition Show.
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Published Aug 6, 2024, 8:28 long, audio available.
Questions About This Episode
What is 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 about?
Join us on the Mobile User Acquisition Show's Mobile Spotlight segment as we welcome Rashad Häsänli, game lead at DieNo Games. In this episode, Rashad delves into the art of identifying underserved yet reachable audiences using tried-and-tested game mechanics. He describes how his team navigated the competitive landscape, experimented with merge mechanics, and found progress and success. KEY HIGHLIGHTS 🗒 DieNo Games’ strategy for identifying underserved audiences and matching them with proven game mechanics. 📈 The company conducted A/B tests to compare traditional car game mechanics with merge mechanics, revealing a surprising preference for the merge variant. 🔐 Data from Sensor Tower guided the decision to focus on the car fantasy, identifying a market without dominant players. ✂️ DieNo Games used Solsthen to compare merge and car audiences, gaining insights into preferences, pain points, and spending habits. 🔍 Insights were documented and continuously used to guide feature development and modifications, ensuring alignment with the target audience’s preferences. Check out the show notes here: ** Get more mobile user acquisition goodies here:
Where can I listen to 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋?
You can listen to 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 online on Radio and Podcast. Open the player on this page to stream the available audio.
Which podcast is 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 from?
🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 is an episode from The Mobile User Acquisition Show by Shamanth Rao.
How long is this episode?
This episode is 8:28 long.
When was this episode published?
This episode was published on Aug 6, 2024.
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Are there related episodes from The Mobile User Acquisition Show?
Yes. This page shows related episodes from The Mobile User Acquisition Show when more episodes are available from the podcast feed.
Quick Answers About This Episode
Where can I listen to 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋?
You can listen to 🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 on this page when the episode audio is available from the podcast feed.
Which podcast is this episode from?
🔗 How to reach underserved audiences with proven game mechanics with Rashad Häsänli, game lead at DieNo Games 🛋 is from The Mobile User Acquisition Show by Shamanth Rao.
What are the episode details?
Published Aug 6, 2024 and 8:28 long