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We just got back from Los Angeles after spending several hours hands-on with Highguard, the new free-to-play raid shooter from Wildlight Entertainment, a studio led by developers with deep roots in games like Apex Legend...
The Internet Was Wrong About HighGuard is an episode from Spawn On Me by Spawn On Me LLC. We just got back from Los Angeles after spending several hours hands-on with Highguard, the new free-to-play raid shooter from Wildlight Entertainment...
This episode belongs to Spawn On Me.
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Published Jan 26, 2026, 00:29:26 long, audio available.
We just got back from Los Angeles after spending several hours hands-on with Highguard, the new free-to-play raid shooter from Wildlight Entertainment, a studio led by developers with deep roots in games like Apex Legends and Titanfall.On paper, it is easy to dismiss Highguard as “another shooter,” especially in a crowded 2026 lineup. But after playing multiple full matches, sitting down with the design and product leads, and seeing how the systems work together, it is clear this game is aiming for something genuinely different.Highguard introduces a new take on competitive shooters through a multi-phase raid structure built around strategy, teamwork, and base defense. Each match flows through gearing up, intercepting the shield breaker, and launching full raids against enemy bases. Wardens are distinct without overpowering gunplay, abilities are additive instead of dominant, and every match feels meaningfully different based on player decisions.We also break down how Highguard approaches live service in a way that feels unusually respectful. The War Chest battle pass is free, there is no pay-to-win, no loot boxes, no RNG storefront pressure, and cosmetic purchases are straightforward and permanent. The team already has a full year of content planned, with new episodes, maps, wardens, and modes rolling out at a steady cadence.We also talk about the Game Awards reveal, the online backlash, and why the current cycle of “is this game dead” discourse does more harm than good to the industry. After hands-on time with Highguard, we believe this is a game that deserves to speak for itself.If you are curious about raid shooters, the future of live service design, or what happens when experienced developers try to rethink the genre instead of chasing trends, this is one you should be watching.About the Show: Spawn On Me spotlights gamers of color and the intersection of games, culture, and community—through interviews, reviews, and real talk about how games affect the world.Follow &
You can listen to The Internet Was Wrong About HighGuard online on Radio and Podcast. Open the player on this page to stream the available audio.
The Internet Was Wrong About HighGuard is an episode from Spawn On Me by Spawn On Me LLC.
This episode is 00:29:26 long.
This episode was published on Jan 26, 2026.
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The Internet Was Wrong About HighGuard is from Spawn On Me by Spawn On Me LLC.
Published Jan 26, 2026 and 00:29:26 long