
Gaming's Most Delicate Story — And How He Got It Right | The Light in the Darkness
Luc Bernard has been trying to make The Light in the Darkness for nearly 20 years. It's a graphic novel-style narrative game set in occupied...
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Coming straight out of Brookago, the premier show about gaming featuring people of color.

Luc Bernard has been trying to make The Light in the Darkness for nearly 20 years. It's a graphic novel-style narrative game set in occupied...

Go behind the scenes of Marvel's Wolverine with Insomniac's Head of Technology, Mike Fitzgerald. Learn how the team tackles complex developm...

I've waited on a Wolverine game like this my whole life as an X-Men fan, and after 20+ hours with Insomniac's take, I'm breaking down whethe...

I've been wanting to have this conversation for a long time, and it did not disappoint. This week on Spawn On Me, I sat down with Mara Junot...

I got a chance to go hands-on with Silent Hill: Townfall at a private preview event in LA, and I have to say — this one is something special...

3,200 Xbox jobs. Studios sold, studios cut loose, studios just gone. And PlayStation is telling us physical discs will be done by 2028. I sa...

It's Day 3 of Summer Game Fest 2026, and I sat down with content creator Cam Hawkins to break down the best games of the show. We get into C...

I got to sit down with Sean Krankel — GM of Narrative Games at Netflix and the co-founder of Night School Studio — to talk about *Unhinged*,...

On episode 585 of the Spawn On Me podcast, Kahlief Adams is joined by content creator Cam Hawkins for a full post-Summer Game Fest 2026 debr...

At Summer Game Fest 2026 I got a first look at Saw: Genesis — and it's Bloober Team's first-ever multiplayer game. It's a 3v1 asymmetrical h...

At Summer Game Fest 2026 I stopped by Saber Interactive's booth and went hands-on with a stacked lineup — and it might be the most fun I had...

At Summer Game Fest 2026 I caught up with Fallout 76's John Rush (Creative Director) and Bill LaCoste (Production Director) to talk about wh...

Day 2 of Summer Game Fest 2026 was all about Xbox — and I got behind closed doors. In this recap I break down the Xbox showcase and the hand...

At Summer Game Fest 2026 I went hands-on with Annapurna's lineup, and there's a lot to be excited about — starting with my most anticipated...

At Summer Game Fest 2026, I sat down with Véronique Lallier, Chief Development Officer at IO Interactive, to talk about the explosive launch...

At Summer Game Fest 2026 I got about 90 minutes hands-on with Control: Resonant — Remedy's return to the Control universe —, and I'm hyped.T...

At Summer Game Fest 2026, I sat down with IO Interactive's Matias (Principal Level Designer) and Hilde Sunde (Lead Environment Artist) to br...

This week on Spawn On Me, I land an exclusive sit-down with the team behind NBA The Run , the upcoming 3v3 arcade basketball game from Play...

I sit down with Casey Baron, Senior Programmer for the Tribeca Film Festival's Games Program, for an exciting conversation about the newly a...

This week, the internet did what it always does: took something good, something that clearly resonated with real people, and turned it into...