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Quickplay - DOOM (2016) artwork
Games & Hobbies

Quickplay - DOOM (2016)

Pretentious Game Ideas by Ruddy Games

Jul 1, 201928:34Games & Hobbies

Jon and Rob discuss how the developers of 2016's Doom reboot pursued a philosophy of 'push-forward combat', utilizing smartly-design systems and AI to give the player a sense of agency and empowerment. (We also referred...

About This Episode

Quickplay - DOOM (2016) is an episode from Pretentious Game Ideas by Ruddy Games. Jon and Rob discuss how the developers of 2016's Doom reboot pursued a philosophy of 'push-forward combat', utilizing smartly-design systems and AI to give th...

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This episode belongs to Pretentious Game Ideas.

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Episode Details

Published Jul 1, 2019, 28:34 long, audio available.