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We're back with a very special episode, as co-host Ryan Anderson walks us through their design methodology for the combat in Wintermoor Tact...
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The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
Listen to Pretentious Game Ideas, a Games & Hobbies podcast by Ruddy Games. Stream 62 episodes in English, follow new audio stories, and play episodes online on Radio and Podcast.
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We're back with a very special episode, as co-host Ryan Anderson walks us through their design methodology for the combat in Wintermoor Tact...

Jon and Kyle sit down to discuss player proactivity in tabletop roleplaying. What is the difference between proactive and reactive play? Why...

The gang breaks into Death Stranding and Animal Crossing, two games that are perhaps more similar than they first appear. We discuss how add...

The gang digs into the audacious design of Doom Eternal, which manages to be too similar to its predecessor for new players to learn, yet is...

After taking a few months off, we're back ready to discuss the latest and greatest in digital games... by talking about a five-year-old mobi...

We're back with another dive into the fascinating world of tabletop roleplaying! This time, Jon comes to Kyle with a problem -- he feels anx...

We're back to discuss more of the hows, whats, and whys of GMing tabletop roleplaying games! This time, Kyle and Jon discuss how to get your...

We're trying something new! While video games are cool and all, we've been spending a lot of our design energy recently playing, running, an...

It's the end of the 2010s, and the gang is looking back to try and make sense of what just happened. Join us for a jaunt down memory lane th...

The gang discusses Really Bad Chess, which is actually really good. We dig into how developer Zach Gage made a classic game more fun and acc...

The gang discusses the gorgeous visual album game Sayonara Wild Hearts, heaping praises upon its aesthetics but picking apart its bizarre re...

The gang discusses comedy in games and how Untitled Goose Game and What the Golf? each tackle this difficult design area.

The gang discusses Fire Emblem: Three Houses, the latest entry in the long-running tactics RPG series. We dig into how Three Houses uses its...

We discuss Fantasy Flight Games' recent 'unique deck game', Keyforge, in which every deck you buy is a randomly generated, unique, and uncha...

The gang compare the card combat systems in Steamworld Quest and Slay the Spire and analyze how one simple difference massively changes the...

We're super excited to be joined by Alex Beachum, creative director of Outer Wilds, the time-looping space exploration game that won the Ind...

Jon and Rob discuss how the developers of 2016's Doom reboot pursued a philosophy of 'push-forward combat', utilizing smartly-design systems...

Jon and Rob are back from vacation, and we're ready to deliver some spicy hot takes! This time: Jon can't stand playing Dungeons & Dragons,...

This week we're discussing one of the most important skills for a professional game designer to cultivate -- workplace communication! We sha...

Continuing on from last week's discussion of non-standard RPG stats in games, we dig into the confusingly named stats that make up Bloodborn...
You can listen to Pretentious Game Ideas episodes online on Radio and Podcast. Open an episode and the site player will stream the available audio.
Pretentious Game Ideas is listed as a Games & Hobbies show. The show language is listed as English.
This page lists 62 episodes for Pretentious Game Ideas. More episodes are available from the View more button when the list continues.
You can listen to Pretentious Game Ideas episodes on this page by opening an episode and using the site player.
Pretentious Game Ideas is listed as a Games & Hobbies show by Ruddy Games.
This page lists 62 episodes for Pretentious Game Ideas where feed data is available.