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Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping artwork
Games & Hobbies

Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping

Master Plan by Ryan Macklin

Sep 10, 201301:27:08Games & Hobbies

On this first live episode of Master Plan, I talk with Daniel Solis about a host of subjects: card game design, rapid prototyping, remote playtesting, design philosophy, DriveThruCards, and so on. Naturally, we talk abou...

About This Episode

Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping is an episode from Master Plan by Ryan Macklin. On this first live episode of Master Plan, I talk with Daniel Solis about a host of subjects: card game design,...

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Episode Details

Published Sep 10, 2013, 01:27:08 long, audio available.

Questions About This Episode

What is Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping about?

On this first live episode of Master Plan, I talk with Daniel Solis about a host of subjects: card game design, rapid prototyping, remote playtesting, design philosophy, DriveThruCards, and so on. Naturally, we talk about Belle of the Ball (currently on Kickstarter) and Koi Pond (on DriveThruCards). You can watch the video on YouTube (via this link or the embed below), or download the audio-only version from this feed & post. Show notes Daniel's Blog and Twitter feed. Daniel's Games Belle of the Ball Koi Pond Happy Birthday, Robot! Do: Pilgrims of the Flying Temple (full disclaimer: I was one of the editors on Do) And many others, finished and not, on his site Daniel's online video course at skillshare.com on card design in InDesign. Apps Mentioned for Remote Testing CardWarden (for iPad) Roll20 (browser-based) Other Games Mentioned Guillotine by Paul Peterson Deadwood Studios by James Ernest/Cheapass Games Audio thanks to listentoyoutube.com , which Daniel turned me on to. If you use it, be warned: there are like a million ads on the site, though none in the audio once you get to downloading it. 1:27:07 / 42.4M - Ryan

Where can I listen to Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping?

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Which podcast is Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping from?

Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping is an episode from Master Plan by Ryan Macklin.

How long is this episode?

This episode is 01:27:08 long.

When was this episode published?

This episode was published on Sep 10, 2013.

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Where can I listen to Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping?

You can listen to Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping on this page when the episode audio is available from the podcast feed.

Which podcast is this episode from?

Master Plan #60/Live #1: Daniel Solis on Card Game Design and Rapid Prototyping is from Master Plan by Ryan Macklin.

What are the episode details?

Published Sep 10, 2013 and 01:27:08 long