
GC35: Enhancing Millennial Performance at Work with Aaren Terrett
May 9, 2016 - 30:36
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Game Changer | Employee Gamification | Internal Enterprise Gamification | hosted by Jesse Lahey, Aspendale Communications by Engaging Leader
The term “gamification” gained popularity in 2010; by the end of 2012, it had reached mega-trend status. For decades, video games had demonstrated phenomenal power in engaging the focus of people of all ages. Now, busine...
Continue listening to more episodes from Game Changer | Employee Gamification | Internal Enterprise Gamification | hosted by Jesse Lahey, Aspendale Communications.

May 9, 2016 - 30:36
We are in the early years of a fundamental demographic shift. The Millennial generation — which is even l...

Feb 23, 2016 - 17:21
For several years, recruiting has been one of the business processes that has best leveraged the potentia...

Jan 26, 2016 - 32:45
Gamification concepts continue to be integrated as part of normal business practices; sometimes it’s as s...

Sep 22, 2015 - 33:35
Social media has a powerful effect on company sales and recruiting efforts. But just having a corporate c...

Aug 25, 2015 - 26:09
Focusing on goals establishes a business culture of innovation and collaboration because you are measurin...

May 7, 2015 - 34:33
Gamification and mobile technology can both make it easier for employees to use their benefits, and provi...

Apr 7, 2015 - 46:22
Longtime listeners of Game Changer know that gamification isn’t about rewards and competition. The most e...

Sep 25, 2014 - 33:38
The new book Gamification in Human Resources highlights several dozen examples of how organizations are u...