
GC35: Enhancing Millennial Performance at Work | with Aaren Terrett
We are in the early years of a fundamental demographic shift. The Millennial generation — which is even larger than the massive Baby Boom ge...
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Game Changer is a show on using gamification to engage employees. Join us as industry experts discuss one of the hottest trends in business today: using fun and game-thinking as a strategy t...

We are in the early years of a fundamental demographic shift. The Millennial generation — which is even larger than the massive Baby Boom ge...

For several years, recruiting has been one of the business processes that has best leveraged the potential of gamification. According to a r...

Gamification concepts continue to be integrated as part of normal business practices; sometimes it’s as subtle as taking inspiration from ce...

Social media has a powerful effect on company sales and recruiting efforts. But just having a corporate communications person post things on...

Focusing on goals establishes a business culture of innovation and collaboration because you are measuring ongoing operations, not a single...

Gamification and mobile technology can both make it easier for employees to use their benefits, and provide the motivation to make it what t...

Longtime listeners of Game Changer know that gamification isn’t about rewards and competition. The most effective gamification makes use of...

The new book Gamification in Human Resources highlights several dozen examples of how organizations are using gamification throughout the em...

MindTickle enables businesses, trainers and individuals to transform their existing online content (presentation slides, videos, and documen...

The Planet Jockey Game is based on actual situations and dilemmas drawn from the experience of real CEOs and other senior leaders of Fortune...

Assuming you have defined the right business objectives, the most important key for successful gamification is to target the right motivator...

The term “gamification” gained popularity in 2010; by the end of 2012, it had reached mega-trend status. For decades, video games had demons...

The tech research firm Gartner made headlines in late 2012 when it predicted that 80% of current gamified applications would fail to meet bu...

Yu-kai Chou has been a regular speaker and lecturer on gamification around the world for organizations like Stanford University, Google Inc....

Clayton Nicholas brings nearly two decades of experience as an entrepreneur, Fortune 50 executive, and Army Officer to his role with Change...

Mario Herger is co-author of Gamification at Work: Designing Engaging Business Software. He is founder and partner of Enterprise-Gamificatio...

Jim Wexler is a digital communication expert and thought leader, helping top companies create digital experiences to deepen engagement, buil...

This episode takes a step back from specific gamification solutions to discuss the bigger picture of this hot, but still-emerging trend. Why...

More than $9 billion is spent on sales contests and incentive programs each year, yet most sales managers have no way to measure the impact...

In the past couple weeks, a congressionally mandated report on workplace wellness programs created for the U.S. Department of Labor and the...

If your organization is like most others, important information is scattered across various emails, outdated documentation, and the minds of...

According to Gallup, 71% of American workers are not engaged or are actively disengaged from their work. As the hype around gamification con...

While organizations have ramped up their investments in digital tools and technologies, two-thirds of digital transformation projects fail m...

Global, social, technological, and demographic shifts alter the competitive landscape for businesses across the globe. The impact on organiz...

Chris Hewett is the founder and Executive Producer at Mindbloom, a Seattle-based interactive media company with a mission to make life impro...

Our guests in this episode are Stephen Kaukonen and Thomas Hsu of Accenture, the management and tech consulting firm with over 260,000 peopl...

One of the earliest areas to adopt employee gamification has been sales teams. That’s not surprising, since some game-inspired elements like...

Rajat Paharia is Founder and Chief Product Officer of Bunchball. He is the author of Loyalty 3.0: How to Revolutionize Customer and Employee...

Blake Squires is CEO of MOVABLE, a company with a mission to improve health and human performance. MOVABLE has developed an activity-awarene...

Chuck Coonradt has been called the “Grandfather of Gamification.” He is the author of the book The Game of Work, first published...

In this episode of Game Changer, our guest is CEO Ziv Eliraz of Zao. Zao is an online platform for gamification-based employee recruiting. I...

Karl Kapp is a professor of Instructional Technology at Bloomsburg University. He is also the author of five books on the convergence of lea...

Our guest on this episode of Game Changer is Nick Martin of UnitedHealth Group. Nick is the Vice President of Innovation, Research and Devel...

Kris Duggan is Co-Founder and Chief Strategy Officer for Badgeville, and the author of Business Gamification for Dummies. He oversees produc...

Kevin Werbach is coauthor of For the Win: How Game Thinking Can Revolutionize Your Business. He is a professor at Wharton, one of the world&...