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GC23: Using the Gamification User Types in the Real World with Andrzej Marczewski artwork
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GC23: Using the Gamification User Types in the Real World with Andrzej Marczewski

Game Changer | Employee Gamification | Internal Enterprise Gamification | hosted by Jesse Lahey, Aspendale Communications by Engaging Leader

Jan 7, 201439:11Business

The tech research firm Gartner made headlines in late 2012 when it predicted that 80% of current gamified applications would fail to meet business objectives — due to poor design, ineffective communication, or ill-define...