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In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, tal...
How to Design Games that Tell Stories with Ignacy Trzewiczek is an episode from Board Game Design Lab by Gabe Barrett. In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discu...
This episode belongs to Board Game Design Lab.
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Published Feb 11, 2024, 1:03:21 long, audio available.
In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving... The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab .
You can listen to How to Design Games that Tell Stories with Ignacy Trzewiczek online on Radio and Podcast. Open the player on this page to stream the available audio.
How to Design Games that Tell Stories with Ignacy Trzewiczek is an episode from Board Game Design Lab by Gabe Barrett.
This episode is 1:03:21 long.
This episode was published on Feb 11, 2024.
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You can listen to How to Design Games that Tell Stories with Ignacy Trzewiczek on this page when the episode audio is available from the podcast feed.
How to Design Games that Tell Stories with Ignacy Trzewiczek is from Board Game Design Lab by Gabe Barrett.
Published Feb 11, 2024 and 1:03:21 long