
6 Takeaways from the game that took 10 years to make
In this episode, I break down the six things I learned from the game that took 10 years to go from idea to published product. And you can fi...
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Helping You Design Great Games People Love
Listen to Board Game Design Lab, a Games & Hobbies podcast by Gabe Barrett. Stream 497 episodes in English, follow new audio stories, and play episodes online on Radio and Podcast.
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In this episode, I break down the six things I learned from the game that took 10 years to go from idea to published product. And you can fi...

Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of...

In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about...

In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check...

My game design book, Find the Fun, recently came out, and in this episode, I do a brief synopsis and give you the audio version of the first...

In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process. Corey has several games ranked in the top 100...

In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about...

In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s...

In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better gam...

In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game. T...

In this episode, I answer a bunch of questions that were submitted by BGDL community members! The post Your game design questions answered a...

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking...

In this episode, Jason Perez and I chat about how designers can boost their creativity by thinking outside the box, pushing past tropes, and...

In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing...

In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about...

In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design&#...

In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming...

In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been d...

In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to desig...

In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more de...
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Board Game Design Lab is listed as a Games & Hobbies show. The show language is listed as English.
This page lists 497 episodes for Board Game Design Lab. More episodes are available from the View more button when the list continues.
You can listen to Board Game Design Lab episodes on this page by opening an episode and using the site player.
Board Game Design Lab is listed as a Games & Hobbies show by Gabe Barrett.
This page lists 497 episodes for Board Game Design Lab where feed data is available.