
Going Full Time as a Game Developer with John Brieger - Ep. 92
Jun 13, 2021 - 37:17
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Today we dig into the Patreon mailbag and answer these questions: How do you recover from being punched in the gut? What is a unique enough selling point for a game? What are some component cost considerations to take wh...
Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 is an episode from Board Game Business Podcast by Brian Henk. Today we dig into the Patreon mailbag and answer these questions: How do you rec...
This episode belongs to Board Game Business Podcast.
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Published Jun 29, 2019, 32:17 long, audio available.
Today we dig into the Patreon mailbag and answer these questions: How do you recover from being punched in the gut? What is a unique enough selling point for a game? What are some component cost considerations to take when manufacturing your game? Should I fulfill my Kickstarter campaign myself? Is it possible to manufacture games in the US? Thanks to Mark Edwards for editing this!
You can listen to Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 online on Radio and Podcast. Open the player on this page to stream the available audio.
Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 is an episode from Board Game Business Podcast by Brian Henk.
This episode is 32:17 long.
This episode was published on Jun 29, 2019.
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You can listen to Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 on this page when the episode audio is available from the podcast feed.
Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 is from Board Game Business Podcast by Brian Henk.
Published Jun 29, 2019 and 32:17 long