
Using Normal Maps - Part 5
Jan 12, 2016 - 00:05:11
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In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel.
MCG - Modeling a Baseball is an episode from 3ds Max Learning Channel by Amer Yassine. In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in o...
This episode belongs to 3ds Max Learning Channel.
Use the player on this page to stream the episode online.
Published Apr 17, 2015, 00:15:58 long, audio available.
In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel.
You can listen to MCG - Modeling a Baseball online on Radio and Podcast. Open the player on this page to stream the available audio.
MCG - Modeling a Baseball is an episode from 3ds Max Learning Channel by Amer Yassine.
This episode is 00:15:58 long.
This episode was published on Apr 17, 2015.
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Yes. This page shows related episodes from 3ds Max Learning Channel when more episodes are available from the podcast feed.
You can listen to MCG - Modeling a Baseball on this page when the episode audio is available from the podcast feed.
MCG - Modeling a Baseball is from 3ds Max Learning Channel by Amer Yassine.
Published Apr 17, 2015 and 00:15:58 long