
Using Normal Maps - Part 5
Jan 12, 2016 - 00:05:11
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In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel.
MCG - Modeling a Baseball is an episode from 3ds Max Learning Channel by Amer Yassine. In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in o...
This episode belongs to 3ds Max Learning Channel.
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Published Apr 17, 2015, 00:15:58 long, audio available.