
Using Normal Maps - Part 5
In this movie, you adjust the UV clusters to minimize distortion and then you pack them into the UV area.
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In this movie, you adjust the UV clusters to minimize distortion and then you pack them into the UV area.

In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extracting normal maps.

In this movie, you extract low-poly models from their respective high-poly counterparts.

In this movie, you explore the high poly components that make the various parts of the column. You also learn about Floater objects, which a...

In this tutorial, you learn to use normal maps to provide detail without adding geometry. It's a technique used mostly for gaming but can al...

In this tutorial, you learn to wire TextPlus entities to objects and scene parameters to read and update values such as time, transforms and...

In this tutorial, you learn to animate TextPlus entities globally but also by separating paragraphs, lines, words and even individual charac...

In this tutorial, you experiment with TextPlus, which replaces the old text tool in 3ds Max. you learn some basic functionality and about th...

In this tutorial, you learn about Animation Offset Controls and Animation Presets, which are tools that make it easy to induce an offset so...

In this tutorial, you learn to use the Voxel Solver, which gives you a much better start-up skin solution where most of the skinning is alre...

In this tutorial, you learn to clean up data imported or linked from other 3D applications. This includes using Layers or Selection Sets. Yo...

In this tutorial, you learn to link a Revit model to 3ds Max. You learn about the link presets that you can use to sort the imported models...

In this tutorial, you explore the Design Ribbon that is part of the Design Standard Workspace. The Design Ribbon combines tools that are use...

In this tutorial, you learn about a command that enables you to find the tools you need by using a simple keyboard shortcut. This can be a g...

In this tutorial, you learn to control the quality of viewport feedback, especially when displaying textures and background images.

In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learn...

In this movie, you learn to "package" graphs and dependent files so you can move them from one system to another. You also learn to "install...

In this movie, you learn to add your own tools that appear as new objects in the Geometry command panel. The tool that you learn to put toge...

In this movie, you learn to create compounds to simplify the creation of your graphs. Compounds are essentially sub-graphs, designed to redu...

In this tutorial, you finalize the Clone Modifier by editing its UI, mainly to create groups separating various sections and reordering othe...
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3ds Max Learning Channel is listed as a Technology show. The show language is listed as English.
This page lists 145 episodes for 3ds Max Learning Channel. More episodes are available from the View more button when the list continues.
You can listen to 3ds Max Learning Channel episodes on this page by opening an episode and using the site player.
3ds Max Learning Channel is listed as a Technology show by Amer Yassine.
This page lists 145 episodes for 3ds Max Learning Channel where feed data is available.