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How can UX practitioners upskill in game design for a learning context? And why is this important in EdTech? Alicia Quan chats The Sims, cheat codes, and moving past the “Big 5” of gamification (points, badges, leader...
Upskilling in Game Design is an episode from UX of EdTech by Alicia Quan. How can UX practitioners upskill in game design for a learning context? And why is this important in EdTech? Alicia Quan chats The Sims, cheat codes, and moving pas...
This episode belongs to UX of EdTech.
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Published Jun 5, 2024, 00:18:27 long, audio available.
How can UX practitioners upskill in game design for a learning context? And why is this important in EdTech? Alicia Quan chats The Sims, cheat codes, and moving past the “Big 5” of gamification (points, badges, leader boards, levels, progress bars) towards something more with: Chris Bennett , Game designer, Stanford invited lecturer, and EdTech advisor Worth Noting: Chris’ Stanford Game Design Thinking Blog Nine Dimensions of Deep Flow Browning’s MDAO framework Core Engagement Loop Follow UX of EdTech The Latest in UX of EdTech UX Job Openings in EdTech
You can listen to Upskilling in Game Design online on Radio and Podcast. Open the player on this page to stream the available audio.
Upskilling in Game Design is an episode from UX of EdTech by Alicia Quan.
This episode is 00:18:27 long.
This episode was published on Jun 5, 2024.
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You can listen to Upskilling in Game Design on this page when the episode audio is available from the podcast feed.
Upskilling in Game Design is from UX of EdTech by Alicia Quan.
Published Jun 5, 2024 and 00:18:27 long