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Random Encounters are a classic element of TTRPGs, but most aren't fun in practice. Often the table just turns up entries like "2d4 wolves" or "two gnomes are arguing about which way the nearest town is". Here's the secr...
Designing Great Random Encounters is an episode from The GM's Guide by Dan Felder. Random Encounters are a classic element of TTRPGs, but most aren't fun in practice. Often the table just turns up entries like "2d4 wolves" or "two gnomes ar...
This episode belongs to The GM's Guide.
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Published Jan 31, 2021, 32:22 long, audio available.
Random Encounters are a classic element of TTRPGs, but most aren't fun in practice. Often the table just turns up entries like "2d4 wolves" or "two gnomes are arguing about which way the nearest town is". Here's the secret: Random Encounters are Micro-Adventures.
You can listen to Designing Great Random Encounters online on Radio and Podcast. Open the player on this page to stream the available audio.
Designing Great Random Encounters is an episode from The GM's Guide by Dan Felder.
This episode is 32:22 long.
This episode was published on Jan 31, 2021.
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Yes. This page shows related episodes from The GM's Guide when more episodes are available from the podcast feed.
You can listen to Designing Great Random Encounters on this page when the episode audio is available from the podcast feed.
Designing Great Random Encounters is from The GM's Guide by Dan Felder.
Published Jan 31, 2021 and 32:22 long