
Artistic Inspiration vs Plagiarism
All last week we stared at the beautiful Earthborne Trailblazer board, created by Evan Simonet and inspired by Jaro Hess's "The Land of Make...
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The Covenant Cast is a weekly show where we talk about current topics in the board game community, as well as our upcoming releases and answering questions by our listeners. We will also hav...

All last week we stared at the beautiful Earthborne Trailblazer board, created by Evan Simonet and inspired by Jaro Hess's "The Land of Make...

Fresh off of their Earthborne Trailblazer announcement, Andrew Navaro joins us to answer your questions and ours!

In the early days of crowdfunding, we were very hesitant to consider games that used the platform. Crowdfunding was seen as a negative. Some...

In this episode, we revisit the topic of LCG viability. Are there ways, tested or untested, that an LCG can prosper as a long-running game a...

Gudnak has pulled off the pipe dream of LCG fans everywhere by creating a functional limited experience. Hubworld announced that every set w...

Sorcery TCG has announced its Cornerstone events emphasizing Creativity, Mastery, and Wonder. Alpha Clash has gone international, announcing...

First Sorcery TCG, then Altered TCG, and now Cyberpunk 2027 TCG. These games continue to break crowdfunding records, but what does that mean...

At the end of our 12-hour Gothic release stream, we got to chat with Erik Olofsson—founder of Erik's Curiosa and co-founder of Grinding Gear...

"I think as long as you're following your heart, your life will take you wherever you're intended to go." Andrew Navaro, Former Head of Stud...

Ridge Kiley, co-founder of Rising Empire Studios, sits down with Zach to discuss their recently announced Alpha Clash comic book series and...

Garett Kiley, co-founder of Rising Empire Studios, sits down with Zach to discuss their recent move away from traditional distribution and i...

Tim O'Brien, co-designer of Gudnak, sits down with Zach for a far-reaching discussion that offers a behind-the-scenes look into Chaotic Grea...

Woodrow and Josh, the founders of Kingswood Games, are relaunching the AEG classic card game, Warlord, into the modern era. It's an incredib...

We're back after seven months with one of our favorite creators in the tabletop gaming industry, Andrew Navaro (former Fantasy Flight Games...

We've been following Alpha Clash since 2022, and have consistently been impressed with the drive and output of the people behind it. Join us...

A remarkable moment - a random comment on our Nighmare Before Christmas TCG stream turns into a conversation and relationship with its desig...

Zach has been taken in by the upcoming Lord of the Rings "Universes Beyond" set of Magic: The Gathering. So much so that he's now learning e...

Conversations around expandable games and the LGS continue to swirl online, especially amid things like Magic's continued embrace of direct...

We recently hosted our first big event since COVID shut everything down (technically our biggest to date!). As those of you following for th...

As 2022 wraps up, in many ways it signals the end of the "pandemic" era of thinking, both professionally and personally. Join us for a recap...

These two words seem to haunt the tabletop gaming landscape, and after many decades of exposure there still is not broad agreement as to wha...

A lesson to publishers, and to every human being who communicates - Ghost Galaxy's "Dis In Formats" article is everything we could have hope...

Who better to see KeyForge through its next era than the founder of Fantasy Flight Games - Christian T. Petersen. Join us for a wonderfully...

Card games - and so many things in life - aren't always about having it all. As the expectations around "instant" card access and competitiv...

When the largest TCG marketplace buys one of the largest TCG content and event management entities, it's sure to have an impact on the indus...

This week, Ghost Galaxy (run by former FFG founder Christian Petersen) announced that their reboot of KeyForge would be kicked off by a Game...

Hot on the heels of SolForge Fusion's release and our subsequent podcast (Ep 194) about the Future of Unique Deck Games, Christian Petersen'...

Confused or overwhelmed by all the seemingly insane things that players say in this hobby? Join us as we define terms like "aggro", "limited...

For the final episode of the series, Steven and Zach tackle the issue of "free" effects in games with an approach now influenced by all of t...

Concepts like "mana screw" and "non-games" have existed in card gaming from the start, stemming from the reality that sometimes you do not d...

Designers often employ powerful effects that target specific cards or archetypes when a meta becomes unbalanced. But is this ever the right...

Huge board states, compounding static effects, unlimited stacked triggers - some games can get to a point where simply operating the rules i...

How many metagames have been ruined by a deck that just simply says "no" to whatever you want to do? And yet how many of your friends absolu...

A simple act - replaying a card or two from your discard pile - has been the bane of countless metagames. Does such a seemingly innocent mec...

Should cards ever be limited to "1 per deck", especially as a balancing mechanic? Can strong cards exist if they are drawn less often? Can t...

Get ready for our most ambitious podcast series to date! Expanding on the principles of our "How to Ruin a Game" series, we've identified se...

Recorded the evening before FAB 2.0 was officially announced, Legend Story Studios' founder James White shares a number of perspectives that...

We're testing a new type of episode, where we look back at the past three months "inside" Covenant and share how things are going - includin...

We dive into the pursuit of card games as sport - with training, rewards, and perfection as the goal - and what publishers and players gain...

Erik Oloffson, known best for his role as a founding member of Grinding Gear Games (Path of Exile), joins us to discuss his newest creation...

We've asked a lot of questions about various release models over the years, and one common wedge was the trading or collectible card game -...

With SolForge Fusion as the next entry into the genre, the unique game model is top of mind yet again. We discuss the pros and cons realized...

We're so happy to be able to share this interview with Justin Gary, CEO of Stone Blade Entertainment, about the recently announced and funde...

Product life cycles are almost perfectly represented in the rise and fall of the many expandable games we've seen over the past three decade...

We take wild guesses at what 2022 might bring, both for Covenant (the store build begins!) and the tabletop industry. What will happen with...

Join us for the last episode of the year, wherein we take a look back at 2021 and trace the big moments through notable podcast episodes. A...

We share our research about blockchain technology, explain how these systems work (hopefully), scope the NFT trends in tabletop (as well as...

It feels familiar doesn't it? An influx of new TCGs hitting the market after a collectible boom, with significant financial success and ofte...

Getting back into a collectible game - for us, that's the Flesh and Blood TCG - brings you back into the inevitable tension between players...

Having attended a few big events recently, and having hosted one of our own, we run down the punch list of what needs to happen if you want...