TFTGGW Finale Q&A
We've collected your questions, and now you get answers! Thanks to all the people who have made this possible: Shaun, Shubert, Dan, Alex, an...
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We're an actual-play D&D podcast, based on a homebrew campaign setting. Join us to follow the adventures of Tara, Finn, Paxton, and Aethelflaed in a strange world sealed inside glass. You ca...
We've collected your questions, and now you get answers! Thanks to all the people who have made this possible: Shaun, Shubert, Dan, Alex, an...
What happens to the Glass Guardians once the dust settles? Do they stay together? Do they go their separate ways? How does Coral get along w...
We're finally here! It's the last regular actual-play episode of Tales from the Glass-Guarded World. Will everyone--or anyone --survive the...
The battle in Artalaravella is over, but now the part must chase down Levarrion and end this once and for all. But what will they find when...
The battle against Levarrion and his allies continues! The heroes are outnumbered, but they're tough, and they have a god on their side. God...
This is it! We had a long recording day to finish up the podcast, and this is where it starts. The heroes attend Levarrion's coronation, whe...
The heroes have proven they can defeat two decrepit mounds of flesh, but can they also take on a beholder? It turns out beholders don't have...
The battle against the Neogi has begun! Two disgusting mounds of flesh need to be slain, and the party has the advantage of surprise. Do the...
The party prepares for battle with the Neogi, and Zartok magically scouts out the area for their stealthy incursion. We have already recorde...
With the battle looming, Aster presents the heroes with a gift and a chance to rest. We have already recorded the final TFTGGW episodes, inc...
The final battle with the Neogi approaches, and Tara is invited to the war council. Meanwhile, the rest of the party keeps busy around the c...
It's finally time: The party must confront Levarrion. That's probably bad for them, but good for us, because it means we get new art from Ig...
This chat was recorded as a test to make sure our audio equipment was all working properly, because the next day we started recording the fi...
We're in the home stretch! With our skill challenges done, the party members reunite months later on the Moonstone to plan their next steps,...
We're almost back to the main story, but today Jessica runs us through a one-page RPG called Adventure Skeletons by Grant Howitt and Chris T...

We have music from the Tales of Bob series "Cowboy Bebob" again this week. Next week we'll be back with a silly one-shot GM'd by Jessica, an...
Part 3 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They'...
Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They'...

This month we're back to a music release, and it's the intro theme from the Tales of Bob miniseries "Cowboy Bebob"! It's inspired by the mus...
We're rapidly approaching the end of TFTGGW, but we're taking a break from the main story for this amazing playtest of some new homebrew rul...
While Zartok, Ansna, and Gerlos are spreading the Far Off One's magical jars, the rest of the Glass Guardians (Tara, Aster, Coral, Mama Sass...
This month's chat is just a podcast update from Mike. We're getting near the end of the podcast, so send us your questions! You can contact...
The party has split! Zartok, Ansna, and Gerlos are spreading the Far Off One's magical jars around the inside of the crystal sphere that con...
After visiting Ronkthrak, and requesting permission to revisit the gods, the party heads straight for the Godspeak. Our Spelljammer combat r...
Once again we lack music to share this week, so I'm talking to Brandon, Pavel and Rhett about various actual-play podcast stuff! If there's...
After further, additional, continuing, supplementary discussion, the party decides on a course of action. Our Spelljammer combat rules are u...
The decision making continues! Nothing will interrupt the exciting discussion action you all crave. No one will be permitted to go to the lo...
Once again we lack music to share this week, so instead Ashley, Jessica, Josh, and Mike are talking about Mike's ongoing plan to revise the...
The party has been trying to get some answers, ideas, or decisions out of Mun the Immortal, in his orbitting wizard tower. So far they've on...
The Glass Guardians head to Mun's orbiting tower, the Moonstone, to get some advice. They may not like what they hear. Be sure to stick arou...
We don't have any new music to share this week, so instead Josh and Mike are talking about odds and ends. We might keep doing this every mon...
With the battle over, and the gnome village abandoned, the party has to decide what to do next. Zartok has already made up his mind, however...
With their exhausting combat behind them, the party returns to the gnome village only to get more bad news. They're going to have to start m...

Hey, remember to listen to Tales of Bob for more great tabletop role-playing game action! You can find Tales of Bob in all your favorite pod...
Just when the party seemed victorious, the enemy spelljammer started falling. With only a few rounds before both ships smash into the ground...
After spending an episode trying to break their ship free, and setting the enemy ship on fire, the Neogi have launched another assault! Does...

It's the first release of the month, so we're back to music. This time it's from Tales of Bob: Broken Tusk Rising. We have a lot of combat m...
The heroes are so, so tired, and the enemy just keeps coming. If they happen to earn a breather, they'll use the time productively and then...
The fight continues, as more Neogi show up to attack the heroes in their moment of weakness. Our Spelljammer combat rules are up on the DMs...
This week we have music by which to struggle against evil alien spiders from another world! It's the Neogi Combat music from episode 165. Ne...
With the slavers defeated, the Glass Guardians thought they could take a break...and that's right when the action clock hit six and the Neog...

And we're back! Season 4 begins right where we left off, as the party races to rescue Tara from the slavers. Can they reach her in time? Can...
It does what it says on the tin! This is the announcement for the 4th (and hopefully final?) season of TFTGGW. Tara and the gang return on S...
It's the final episode of Paxton and the Rug Buds! How in the world is Pink going to wrap all this up? Art for this episode is by Brandon of...
In the penultimate episode of Paxton and the Rug Buds, chaos has broken out all over the Iron Emperor's castle, as heroes confront a new evi...

Our music release for this month is combat music from Broken Tusk Rising, the first campaign for the new Tales of Bob actual-play podcast! B...
All heck breaks loose as Paxton and his rag golem friends confront the Iron Emperor, and the power behind the throne! Art for this episode i...
With Aethelflaed now in the party, Paxton and the Lumpens must follow "Ataulf" to a fateful meeting with the Iron Emperor. Art for this epis...

Our music release for this month is combat music from Broken Tusk Rising, the first campaign for the new Tales of Bob actual-play podcast! B...
Paxton and the Lumpens have arrived in the town of Bingerton. There are old friends here running a successful business. Can Paxton convince...