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Louise Blain goes on a virtual city break, sampling the soundtracks of gaming’s most compelling urban landscapes. She takes in some of the cities which are centre stage in video games such as Venice in Tomb Raider 2 with...
The City Getaway is an episode from Sound of Gaming by BBC. Louise Blain goes on a virtual city break, sampling the soundtracks of gaming’s most compelling urban landscapes. She takes in some of the cities which are centre stage in video ga...
This episode belongs to Sound of Gaming.
Use the player on this page to stream the episode online.
Published Oct 1, 2022, 27:31 long, audio available.
Louise Blain goes on a virtual city break, sampling the soundtracks of gaming’s most compelling urban landscapes. She takes in some of the cities which are centre stage in video games such as Venice in Tomb Raider 2 with a score by Nathan McCree and the terrifying plague ridden imaginary city of Yharnam in Bloodborne, beautifully brought to life by the composer Tsukasa Saitoh and others. And to hear how music enhances these gaming metropolises, Louise hears from the composing duo Joe Henson and Alexis Smith - known as The Flight - who wrote the Ivor Novello award-winning score for Assassin's Creed Odyssey, which imagines the cities of ancient Greece.
You can listen to The City Getaway online on Radio and Podcast. Open the player on this page to stream the available audio.
The City Getaway is an episode from Sound of Gaming by BBC.
This episode is 27:31 long.
This episode was published on Oct 1, 2022.
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You can listen to The City Getaway on this page when the episode audio is available from the podcast feed.
The City Getaway is from Sound of Gaming by BBC.
Published Oct 1, 2022 and 27:31 long