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Now that virtual reality is becoming a consumer product that costs less than a smartphone or video game console, what will that mean for the future of storytelling? Obviously there will be markets for gaming — and pornog...
Virtual Reality Starts Getting Real is an episode from Science and Creativity from Studio 360. Now that virtual reality is becoming a consumer product that costs less than a smartphone or video game console, what will that mean for the futu...
This episode belongs to Science and Creativity from Studio 360.
Use the player on this page to stream the episode online.
Published Jun 7, 2016, 10:49 long, audio available.
Now that virtual reality is becoming a consumer product that costs less than a smartphone or video game console, what will that mean for the future of storytelling? Obviously there will be markets for gaming — and pornography — at the start. But, for some directors, the medium has more idealistic applications. Kurt Andersen visited Stanford University's Virtual Human Interaction Lab , a pioneer in virtual reality research and development, to test drive an experience that's more realistic than any movie or video game.
You can listen to Virtual Reality Starts Getting Real online on Radio and Podcast. Open the player on this page to stream the available audio.
Virtual Reality Starts Getting Real is an episode from Science and Creativity from Studio 360.
This episode is 10:49 long.
This episode was published on Jun 7, 2016.
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You can listen to Virtual Reality Starts Getting Real on this page when the episode audio is available from the podcast feed.
Virtual Reality Starts Getting Real is from Science and Creativity from Studio 360.
Published Jun 7, 2016 and 10:49 long