
Dungeons and Dragons: The Immortal Storm – After Hours Revised
In this episode, we focus on a single D&D adventure called The Immortal Storm. This is a crazy scenario, designed for godlike PCs. It involv...
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Commentary and Comedy Edition

In this episode, we focus on a single D&D adventure called The Immortal Storm. This is a crazy scenario, designed for godlike PCs. It involv...

Ross Payton, Ennie Award winning host of Role Playing Public Radio, Caleb Stokes of Delta Green Dead Channels , Ethan Cordray of T echnical...

Caleb reviews Bad Medicine for Dr. Drugs, Aaron tries to explain Mekton Zeta mecha construction rules, I use a plot from the master fantasy...

Writing a good mystery for a RPG can be tough to accomplish but it’s not impossible. Get tips from Ross Payton and Caleb Stokes on wri...

In 1968, in response to sinister influences that threatened to corrupt America from within and without, the Federal Government established a...

Alpha Omega is a Shadowrun-esque heartbreaker that covers a lot of territory. Its Wikipedia entry notes that its major claim to fame was the...

Aaron, Dan, Tom, and I discuss an adventure for Rogue Trader. It’s called Soul Reaver and Aaron has no knowledge of the 40k setting, w...

Gen Con 2025 was a blast and we saw a lot and played a lot of great games! I talk with Caleb, Tom, Aaron, Elle, and David about their experi...

I interviewed Rhodrick Magsino, author of ARKYVR at Gen Con 2025 about his new module. ARKYVR is a multimedia MOTHERSHIP 1E setting & toolki...

We review Judge’s Guild Journal #18, d20 Kazakhstan for System Armageddon,, Atlas Shrugged the third movie, and Arkham Knight’s...

Red Markets 2nd Edition is holding an open beta playtest for all of 2025. Come discuss the ongoing process! The new edition of the Profit Sy...

We review three RPG source books: Tarlkin’s Landing from Judge’s Guild, Earthshaker from TSR, and The Nightlife RPG by Stellar G...

Shadowdark is a fantasy role playing game built on OSR design principles with several new mechanics, including a real time torch light rule...

We had a blast at Gen Con this year! We recorded a lot of panels and games this year but this live recording of RPPR was a highlight for sur...

deadEarth is one of the weirdest RPGs I’ve seen. It features a d1000 mutation table. Back in 2015, Tom, Aaron, and I went up to St. Lo...

I’ve written a new action horror RPG called Labyrinth Signal. It’s a d20-based system inspired by survival horror games like Sil...

We review Rifter #13, Palladium’s own magazine about their games. We also talk about headcanon, which is the idea of making your story...

In this episode, we review Darktek, a supplement for Dark Conspiracy filled with odd gear choices, and Warrens of the Ratmen, a 3E supplemen...

We’re celebrating 10 years of the RPPR Patreon by releasing the first year of the After Hours podcast on the public feed! You can list...

Have you heard of galvanized square steel, the Munger dorms or Dahir Insaat? Bridget, Caleb, Fae, and I explore weird architectural stories...

Red Markets is back! Caleb has spent over a year playtesting and revising Red Markets, improving negotiation, combat, and other core mechani...

Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve...

I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating...

I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out...

Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes ( Dead Channels ), Rob Stith, ( Orpheus Protocol ) a...

This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, pla...

Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a b...

I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantas...

The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this...

Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell : Stonehell Dungeon is a classic-s...

We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign in...

Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and mor...

We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode....

The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast cal...

Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Contro...

A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing...

Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wa...

We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with...

I talked with Greg Stolze , author of Reign , Termination Shock , co-author of Unknown Armies, and writer on many other books (and my co-hos...

Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I dis...

Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this e...

In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “ Everybody Wins: Four Decades of the Greates...

Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL an...

Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the...

We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We&...

News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR New...

Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to ma...

Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approac...

The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars...

Like so many other things, game design has changed in the post-pandemic world. Jeff Barber, author of Blue Planet, and Caleb Stokes, author...