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Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025) artwork
Technology

Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025)

New Books in Technology by New Books Network

Jul 21, 202662:59Technology

Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support its computational nature. Account logins, controllers, and an assortment of menus, settings, and other peripheral-to-...

About This Episode

Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025) is an episode from New Books in Technology by New Books Network. Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support it...

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This episode belongs to New Books in Technology.

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Episode Details

Published Jul 21, 2026, 62:59 long, audio available.