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Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025) artwork
Science & Medicine

Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025)

New Books in Communications

Jul 21, 202662:59Science & Medicine

Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support its computational nature. Account logins, controllers, and an assortment of menus, settings, and other peripheral-to-...

About This Episode

Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025) is an episode from New Books in Communications. Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support its computational n...

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This episode belongs to New Books in Communications.

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Episode Details

Published Jul 21, 2026, 62:59 long, audio available.