
Episode 96: There's No Place Like Gnome
The team wakes up in a strange place without any knowledge of how long they have been there. An old acquaintance arrives as well.
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Follow a group of not-so-good misfits adventuring in an unfamiliar land. Seven grown men liveplay Dungeons & Dragons in a basement like they did when they were kids. Come join the fun. Becom...

The team wakes up in a strange place without any knowledge of how long they have been there. An old acquaintance arrives as well.

Faroult fights for his unlife against the heroes that have already put him down once. Can they prevent him from coming back a third time?

Well, things did not go as planned for our heroes. But, as usual, they are dealing with this new cataclysm in stride.

The boys are heading into a ill-advised battle with Faroult in the city of Lonlillian. Have fun stormin' the castle!

The group is at a calm point and looking for what they can accomplish before being thrust into Hell. A quick visit Nostrus and an informatio...

Standing in front of the weapon, the crew needs to find a way to start up and operate it. More questions than answers are provided during th...

In the fight of their lives with the Imp, the men are challenged by another threat while competing for the ultimate weapon.

Inside the strangely futuristic machine base, the crew hurries their way toward the ultimate weapon to stop Abaxxus from crossing over.

Still on the hunt for the ultimate weapon, our heroes are tested by a new foe.

After the fight, our "heroes" begin the chase to get to the ultimate weapon first.

The boys have found themselves once again fighting the like of Arteir and his cronies.

The crew has landed and begun making their way toward the remnants of the destroyed city. What trouble will they get themselves into before...

Nearing their time to go back into the firey furnace, the gang makes a last-ditch effort to find the viles of Abaxxus's blood on the other s...

This special episode is brought to you by nature. If you mess with nature, nature will mess with you. Be careful and be vigilant.

The group has been jumped in the night, find out what happens and who survives.

The summit continues to decide who will be joining the Ones in closing the portal in Kol Diabolis. Bridax gets a new outfit, gets drunk, and...

The men are finally finished with the games and teleport themselves to Ensor in time for some shenanigans and the meeting of the leaders of...

Still stuck in the game, the remaining Natural 1s try to extinguish a dragon, a hag, and something in the pool below the pedestal.

Still playing games are we? The boys are still working on winning the games set out by Turnap-Klar. Round 3, coming your way!

The boys have been through a lot with the tournament of the Silver Tap, but they have earned what they came here for...a meeting with Turnep...

The boys get to Cliffbreaker and find a couple of distractions before attempting to find their wizard friend. Shenanigans ensue in this epis...

The men are on the hunt for the missing viles of Abaxxus's blood. They have found two so far and need to find any others to prevent his cros...

*AUDIO FIXED* Back to their world, the party has two weeks to raise an army large enough to prevent Abaxxus from crossing over. Their minota...

The group is headed toward the third and final tower with an old friend and a new friend. The ending of this episode has a twist that even t...

The crew has the vile of blood but at a cost, Rolthor has perished and been possessed. The heroes need to hightail it out of the city of Hat...

The great meat monster is coming alive now that our heroes have turned off the river of gloom. How are they going to get into the monster an...

Trucking their way through the Hellscape plane, our heroes make their way to Hellport to find the vile of blood that will hopefully prevent...

In last episode we left them at the tower, but the men are ready to get back on the river when they are sidetracked for a puzzling task.

The crew is at the top of the tower, they have retrieved the feather and are ready to return to the boat. Unbeknownst to them, Rothar is ent...

The guys have retrieved the eggs and made a new deal, but where is Rothar. On his own again, Rothar has a vision that may affect the coming...

After Meep made a deal with a devil, the team continues their quest of finding eggs hidden somewhere in the caverns near the first tower. Wi...

After a tumultuous float down the river, the boys landed at the first watchtower. In this episode, the GM salivates as the party splits up t...

The guys finally get aboard the ferry and start to travel down the river. You know that bridges are the worst, right? Well, we prove that ag...

After finally "escaping" the tower of Pyranthus, the Nats embark on the next leg of their journey. They travel to a new plane of existence a...

The gang is still climbing the tower of Pyranthis. Many difficulties present themselves on the way to the top to discover the keeper of the...

Still in the tower of Pyranthis, the Natural Ones attempt to battle their way through the illusionary rooms. Each hero fights through the ch...

The gang has completed one goal but has a bigger problem to work on, closing the gates of Abaxxus that are open. They have decided to take S...

We take a break from our regular story and three of us make characters because isn't that the best part of this game? This is our first side...

The fight continues for the realm. Kronthud battles for his life against Rolthor and Farolt. The gang joins in when some unexpected warriors...

The team has to finish what they have started and attempt to find and destroy Farolt. A long-held secret is revealed when the team is split...

After a three-week exploration by many of the Natural Ones, the group comes back together with news from worldwide. They are summoned to the...

In a short episode before the summer break, the guys deal with the aftermath of the civil war, missing limbs, and a feeble-minded Britax.

The group is fighting among themselves. Will they succeed in getting the armbands off of them?

The Natural Ones lost of their members to cancer between sessions. This is their version of a wake for their longtime friend and compatriot,...

Are the guys ever getting out of the castle? Will they get clamped with the bracelets? I know the answers, but you have to listen to this ep...

The group has a big decision to make, join the forces of Abaxxus or fight against them and find a way out of the castle. Meep returns and ha...

What happens when this group is presented with a new offer that might be stronger than the old one? The men discuss their possible new fate...

The guys start a new journey toward gaining the trust and hopefully an alliance with the frost giants of the north. They follow a trail thro...

A short session with the crew. They are cleaning up after the battle with the Elder Brain and some lore is dropped on Rothor and Awthem.

The crew is in the middle of a fight for their lives against the Elder Brain. With the stunning effect of the psychic blast, half of our tea...