
2.8 LA Noire
We discussed LA Noire. Was it an intricate masterpiece or a sparsely populated open world drama? Was it outdone by Heavy Rain's branching st...
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A grown-up videogame conversation between Game People's artisan reviewers

We discussed LA Noire. Was it an intricate masterpiece or a sparsely populated open world drama? Was it outdone by Heavy Rain's branching st...

This week we talk about Portal's ideas, character and struggles with delivering an adequate sequel.

We map Uncharted's progress through three iterations as the game that played the filmic card and won -- but then backed this up with gamepla...

We discuss art game Flower. Just how did this unusual game about petals weedle its way into out affections, and what on earth should you pla...

We discuss what makes Plants vs Zombies such a universally embraced game, and why hardcore gamers are playing catchup with these sorts of ti...

We discuss how Alan Wake evokes a sense of place and then loses us in it as we career to an never ending stream of distant lights. We end up...

This week we talk about Stacking's compact gameplay, open structure and paradoxical mix of sinister fun.

This week we talk about Limbo's unusual aesthetic, edifying gameplay and general index of all that videogames usually aren't.

Game People's writers discuss Demon's Souls and what it meant to them. This week Paul Govan (Family Gamer) is joined by Alex Beech (Scared G...

Game People's writers discuss Fable 2 and what it meant to them. This week Paul Govan (Family Gamer) is joined by Rebecca Mayes (Audio Gamer...

Game People's writers discuss Heavy Rain and what it meant to them. This week Paul Govan (Family Gamer) is joined by Jon Seddon (Dressup Gam...

Game People's writers discuss Halo 3 and what it meant to them. This week Paul Govan (Family Gamer) is joined by Jon Seddon (Dressup Gamer),...

Game People's writers discuss Assassin's Creed 2 and what it meant to them. This week Paul Govan (Family Gamer) is joined by Sinnan Kubba (R...

Game People's writers discuss the Nier and what it meant to them. This week Paul Govan (Family Gamer) is joined by Jon Seddon (Dressup Gamer...

Game People's writers discuss the Resdient Evil series and what it meant to them. This week Paul Govan (Family Gamer) is joined by Mark Clap...

Game People's writers discuss the Zelda series and what it meant to them. This week Paul Govan (Family Gamer) is joined by Mark Clapham (Sto...