
Season 1 Recap Show: 1st 10 Interviews Revisited
Apr 20, 2018 - 15:12
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Michael Duffy (@muckyrobot) is the Programming Department Manager of Game Circus, a mobile games studio in Dallas with a string of chart topping titles including Taps to Riches, Coin Dozer, & Prize Claw. Prior to working...
Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Development Studio, Using Metrics in Gamedev, and Working Better in Teams is an episode from Game Dev Deconstructed by Nick Culbertson. Michael Duffy (@muckyrobot) is...
This episode belongs to Game Dev Deconstructed.
Use the player on this page to stream the episode online.
Published Feb 20, 2018, 59:08 long, audio available.
Michael Duffy (@muckyrobot) is the Programming Department Manager of Game Circus, a mobile games studio in Dallas with a string of chart topping titles including Taps to Riches, Coin Dozer, & Prize Claw. Prior to working at Game Circus, Michael worked as a Technical Director in the computer graphics film industry, contributing to films such as "How To Train Your Dragon", "Megamind", and "Madagascar 3" just to name a few. We go into detail about his role at Game Circus and working well with teams. I think the two biggest takeaways from this episode are his thoughts on using metrics to analyze the success of your game, and his suggested tactics on getting hired at a medium sized game studio. We also cover a whole bunch in-between, including Michael's background, handling bad user reviews, and more. Please enjoy this conversation with Michael Duffy Tune in every week for new episodes on game development related topics on marketing, the development process, & tactics for becoming a successful indie gamedev. We have much to learn. _______________________ For show notes and links mentioned in the podcast visit: Follow GDD on you socials: ** Please rate &
You can listen to Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Development Studio, Using Metrics in Gamedev, and Working Better in Teams online on Radio and Podcast. Open the player on this page to stream the available audio.
Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Development Studio, Using Metrics in Gamedev, and Working Better in Teams is an episode from Game Dev Deconstructed by Nick Culbertson.
This episode is 59:08 long.
This episode was published on Feb 20, 2018.
Yes. Use the heart button on the episode page to add it to your favorite episodes list.
Yes. This page shows related episodes from Game Dev Deconstructed when more episodes are available from the podcast feed.
You can listen to Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Development Studio, Using Metrics in Gamedev, and Working Better in Teams on this page when the episode audio is available from the podcast feed.
Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Development Studio, Using Metrics in Gamedev, and Working Better in Teams is from Game Dev Deconstructed by Nick Culbertson.
Published Feb 20, 2018 and 59:08 long