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Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic, and business, the path to excellence is the rocket surgery of Story, Yes And, and Charisma. This episode tackles practical...
GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma is an episode from Game Design Zen by Game Design Zen. Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic,...
This episode belongs to Game Design Zen.
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Published Aug 23, 2015, 30:35 long, audio available.
Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic, and business, the path to excellence is the rocket surgery of Story, Yes And, and Charisma. This episode tackles practical ways to communicate better. Building Games is the new Rocket Surgery (00:45) Dunning Kruger – Unskilled and Unaware (03:25) Listening & Jesse Schell (04:40) Tell Me (05:30) Yes And (08:00) Story (18:30) Question/Challenge Emotional Struggle Galvanizing Conclusion (preferably with a twist) Charisma (25:40) Nod Less (and slower) Pause Down Notes Game Design Zen is the intersection of game design, life, and the pursuit of excellence. It is the resource for developers, artists, and designers including the art, science, and business of better games. Level up to zen.
You can listen to GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma online on Radio and Podcast. Open the player on this page to stream the available audio.
GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma is an episode from Game Design Zen by Game Design Zen.
This episode is 30:35 long.
This episode was published on Aug 23, 2015.
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You can listen to GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma on this page when the episode audio is available from the podcast feed.
GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma is from Game Design Zen by Game Design Zen.
Published Aug 23, 2015 and 30:35 long