
Episode 54: Exposition
Special Guest: Meagan Byrne is the founder of Achimostawinan Games and Digital Interactive Coordinator with ImagineNATIVE. She gives us the...
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Each episode we discuss and explore popular video game mechanics with guests from all over the video games industry and take your comments and questions

Special Guest: Meagan Byrne is the founder of Achimostawinan Games and Digital Interactive Coordinator with ImagineNATIVE. She gives us the...

Special Guest: Mike Bithell is the Director of John Wick Hex and in this episode he guides us through designing escort missions in games. Wh...

Special Guest: Jeff Larkin is a VFX Artist at Gunfire Games, the studio behind Remnant: From the Ashes. He spontaneously rolls his way into...

Special Guest: Nina Freeman is a designer behind games like Cibele and Tacoma and she chose to talk with us about her philosophies on Dialog...

Special Guest: Xalavier Nelson Jr. is an IGF-nominated developer here to run with the topic of climbing and free-running in games. Is this m...

Steve and Jarrod tackle issues with some of video games’ minor mechanics such as, Ladders: How do they work? Metroidvania: Guess who&#...

Special Guest: Carolyn Petit is the Managing Editor at Feminist Frequency and on this episode we’re on the case of Detective Vision in...

Special Guest: Chandana Ekanayake is the creative director with Outerloop Games, the team behind the VR game Falcon Age. He soars his way ov...

Special Guest: Daanish Syed is a developer at NetherRealm Studios and host of the podcast Someone Should Make This. He stops for a quick int...

Special Guest: Doc Burford is a game developer on Paratopic and is the author of the blog, Stomp. We discuss the good, the bad and the ugly...

Special Guest: Juan Vaca is a narrative designer with Endless Entertainment and a Latinx in Gaming co-founder and we’re talking about...

Special Guest: Amanda Farough is the managing Editor at GameDaily.biz and she makes a house call for a regular check up to discuss health an...

Special Guest: Will Lewis is the Co-Founder of Rose City Games and lead community organizer of the Portland Indie Game Squad. He holds our h...

***Producer’s Note: We had some technical issues on Steve’s mic that gets worse over time. You may hear some clicking and poppin...

Returning Guest: Matthew Burnside certifies our discussion on how the QA process works for video games. Why do we have so many Day 1 patches...

Special Guest: Dr. Anthony Bean (aka The Video Game Doc) is a clinical psychologist and author. He makes a house call to walk us through dai...

Returning Guest: Kahlief Adams from Spawn on Me dances his way into a discussion about emotes in video games. What are the origins of emotes...

Special Guest: Elaine Gómez is a game designer at E-Line Media and content developer for Make Room. She schools us on the topic of Education...

November 6th is election day in the United States. Please let your voice be heard. Voting is a gift and a responsibility that we all share....

Special Guest: Osama Dorias is the senior game designer at Warner Bros. He stopped by to piece together how puzzles mesh with the rest of th...

Special Guest: Tristan Moore is the co-founder and lead designer at Broken Widow Studios. He accepted a sidequest from a message board and e...

Steve and Jarrod take a moment to discuss how Aging Games are holding up with a modern context. Is it important to play games in their day?...

Sorry! We’re AFK this week but we still have a bunch of Narcosis codes to giveaway. While you’re on the edge of your seat waitin...

Special Guest: Victoria Tran is a community developer at KitFox Games and currently working on Boyfriend Dungeon where you get to date your...

Special Guest: Dany Peña, founder of Gamertag Radio, throws in his two cents about how Community Feedback is considered in the game developm...

Special Guest: Caleb Grace, the Lead Designer on The Lord of the Rings LCG, joins us for a non-stop thrill ride through our attempts to defi...

Special Guest: Jeff Mattas was a regular on the Weekend Confirmed Podcast and now he’s a freelance writer and voice actor for video games. H...

Special Guest: Ari MacGillivray is the former writer at Ubisoft for games like Assassins Creed, Far Cry and For Honor and she joins us to fi...

Returning Guest: Tanya Depass of the Spawn on Me Podcast and founder of I Need Diverse Games chimes in on her thoughts about leveling and pr...

Special Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the s...

Special Guest: Cicero Holmes, host of the Spawn on Me podcast, stops by for a limited time to talk about video games that put on seasonal ev...

Special Guest: Kim Belair, former scriptwriter at Ubisoft & the co-host of The Sexiest Podcast, introduces us to the world of linear nar...

Special Guest: AJ Glasser joins us to talk about Children in video games. She’s a former journalist at GamePro magazine, Kotaku and ot...

Steve and Jarrod document their first GDC adventure   Send your feedback, questions and comments to podcast@gbfeature.com or reach out...

Special Guest: Abby Russell, Associate Producer at Giant Bomb, pops in to chat about Character Customization in video games. Does the abilit...

Special Guest: Will Smith (former Editor and Founder of Tested.com & CEO of FOO VR) scopes out the podcast and talks with us about Silho...

Special Guest: Drew Scanlon, Creator/Producer of Cloth Map and former Giant Bomb Senior Video Producer, flies on by to talk about Flight in...

Special Guest: Jarryd Huntley, the lead designer on Art Club Challenge and an organizer with the Cleveland Game Developers community, found...

Special Guest: Kevin Chen, founder of Nuclear Fishin’ and the writer/director on the game Four Horsemen, ends up with us chatting about how...

Special Guest: Jenny Scheurle, game design lead at Opaque Space joins us from the near future to discuss how empowerment is an important asp...

Special Guest: Shareef Jackson, host of Spawn on Me podcast, pops in to discuss why considering accessibility is important to the early stag...

Special Guest: Tanya DePass, from the Spawn on Me podcast & I Need Diverse Games, stops by for a discussion on representation of diverse...

Returning Guest: Corey Pavlich — We reunite with PHD Candidiate & video game researcher, Corey Pavlich. He’s in the middle of a st...

Special Guest: Kahlief Adams — Owner and Host of the Spawn on Me podcast sneaks on in to chat about Stealth Mechanics and Stealth games. Wha...

Special Guest: Andrea Rene — host of the What’s Good Games podcast & a regular on Kinda Funny Games Daily — joins us to talk about the S...

We’ve made it far enough into this series to have our first bottle episode! Steve and Jarrod take some time out to speedrun through so...

Special Guest: Alex Fogleman, Quality Engineer for the PSN storefront renders his opinions on digital software versus physical media. If bri...

Special Guest: Aldrin Cornejo, American Dad Design Supervisor and host of the Aldrintendo Power Podcast, plugs into Game Breaking Feature fo...

Special Guest: Jamie Madigan, doctor of psychology, host of the Psychology of Video Games podcast and author of the book “Getting Game...

Special Guest: Ryan Kablik, aka Mr. Aquaman, swims by to chat about balancing games. How does the “Meta” affect the ability to balance a gam...