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DGC Ep 469: Dungeon Keeper (part two) artwork
Games & Hobbies

DGC Ep 469: Dungeon Keeper (part two)

Dev Game Club by Brett Douville / Tim Longo

Apr 22, 202601:10:03Games & Hobbies

Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper . We talk about its tone again, and delve into a number of design topics including interface choices, verbs, and level design. Dev...

About This Episode

DGC Ep 469: Dungeon Keeper (part two) is an episode from Dev Game Club by Brett Douville / Tim Longo. Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper . We talk about its tone again, and delve into a...

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Episode Details

Published Apr 22, 2026, 01:10:03 long, audio available.

Questions About This Episode

What is DGC Ep 469: Dungeon Keeper (part two) about?

Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper . We talk about its tone again, and delve into a number of design topics including interface choices, verbs, and level design. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three more levels-ish Issues covered: tonal neutrality vs tonal specificity, constructing a fantasy world, having a clear identity, villainous UI choices, white standing out, a subtle tiling system, feeling like increasing a hoard, increasing the verb space through direct interaction, picking and dropping things to direct them, units you're not meant to care about, camera choices, shortcuts to get around, preferring the zoom level as it was, the magical moment of possessing a creature, more RTS than expected, the early RTS curve repeating itself, not wanting to lose the builder choices, having to research all the rooms again, needing canvas space to paint, not knowing when units change over to you, finding idols and small rooms, economic victory, pincer moves, having the multiplayer options with the meta, power-up timing loops, starting with multiplayer first, how we have time for all this, trading off time with other games or hobbies, Tim the baby designer. Games, people, and influences mentioned or discussed: Civilization , Sid Meier, SimCity , Will Wright, Firaxis, Maxis, Populous , Lionhead, The Movies , Peter Molyneux, Black and White, StarCraft, Homeworld , Blizzard, Dragon Quest Builders, Minecraft , Thomas Pynchon, id Software, Doom 2, Quake (series), Halo, Unreal Tournament , Ben, Dark Souls, Bloodborne, Saros, Hollow Knight, Valheim , Diablo (series), Mortimer and the Riddles of the Medallion, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dungeon Keeper ! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com

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You can listen to DGC Ep 469: Dungeon Keeper (part two) online on Radio and Podcast. Open the player on this page to stream the available audio.

Which podcast is DGC Ep 469: Dungeon Keeper (part two) from?

DGC Ep 469: Dungeon Keeper (part two) is an episode from Dev Game Club by Brett Douville / Tim Longo.

How long is this episode?

This episode is 01:10:03 long.

When was this episode published?

This episode was published on Apr 22, 2026.

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Are there related episodes from Dev Game Club?

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Quick Answers About This Episode

Where can I listen to DGC Ep 469: Dungeon Keeper (part two)?

You can listen to DGC Ep 469: Dungeon Keeper (part two) on this page when the episode audio is available from the podcast feed.

Which podcast is this episode from?

DGC Ep 469: Dungeon Keeper (part two) is from Dev Game Club by Brett Douville / Tim Longo.

What are the episode details?

Published Apr 22, 2026 and 01:10:03 long