
Episode 198: H.5 - Face to Snout
Sezzur gets into a semantics fight, Zanatari becomes the first plate & mail wearing rogue, Karrul collects roof shingles, and a dragon is so...
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An international group of friends playing an epic Theatre of the Mind, Storyteller campaign loosely based on 4e D&D rules. Hosted by the Grey Area Podcast and featuring Tinzien as the DM.

Sezzur gets into a semantics fight, Zanatari becomes the first plate & mail wearing rogue, Karrul collects roof shingles, and a dragon is so...

Desperate times call for flashy entrances which can awe even a red dragon who is marauding through Winterhaven.

The party continues a desperate fight for survival in the mine shaft leading from The Living Dungeon. There is also a big reveal at the end...

Sometimes the party is itching for a fight, and sometimes a dirty, bare knuckles tunnel fight itches for a party. Welcome to the day that th...

The Living Dungeon tries to communicate with the party while Sezzur feels queasy about all the gold he has hoarded.

Arriving in the Drow city under Winterhaven, a discovery is made regarding a new tyrant who is causing problems while at the same time promo...

Shortly after returning to Winterhaven the party encounters the town's Deputy Mayor, comes to grips with orc politics, and then heads off to...

This is our special 2016 Holiday episode which happens outside of our D4 cannon story-line! Jenesee takes over as DM and sends the party out...

Sometimes it is better to never have known that you have been in the belly, or somewhere more disgusting, of the beast. The party comes to t...

The party continues to investigate what happened in Gaslight while Zanatari and Burt ponder the repercussions of smiting.

Sezzur ignores things, Karrul recovers in a barn within the town of undead, Burt might have launched death rays, and Zanatari gets the idea...

Consider for a moment an event so terrible that it makes undead flee in terror. Welcome to that event.

Events take place at the tavern, including a visit from Sezzur's employer, that lead the party to flee instead of mingling with the resident...

Drawn towards the ruined castle, the party makes an initial inspection of the castle before a creepy tavern in the neighboring village occup...

Zanatari learns to pilot the flying platform while the rest of the party covers the fact that they stole from themselves by possibly destroy...

Sezzur tries to talk and act his way out of suffering consequences earned by looking to only his own safety during the fight with the flesh...

Sezzur finally puts out the last of his personal fires and joins up with the party who are on the lookout for snacks or transportation elsew...

The source of the mess in the Sezzurorium makes itself fully known to the party. In addition, Zanatari plays with electricity while Sezzur d...

Exploration of the Sezzurorium continues professionally at first but then dissolves into the usual mess when a number of unusual messes are...

We lost three episodes since Episode 178 due to technical issues so this episode starts as a recap and then moves forward as the party conti...

After a period of brief investigation, Sezzur gets to bask in his own golden glory.

The party explores deeper into the lizardman settlement and comes across an activity that is either justice or a cultural exchange program.

Karull and Zanatari head into a nearby lizardman settlement to dispose of a corpse and to get some spices. In some ways they are closer to h...

Zanatari gets her chance to pepper the Green Dragon Empress with questions while Sezzur seals a deal. A gratefull Empire also demonstrates t...

This episode deals with the party finally coming to their senses and awaiting an audience with the Green Dragon Empress.

Having dispatched the beholder, the party starts to question their sanity and surroundings.

Beholder vs. party on The Path of Immortals. Pity the beholder. For a historic review of the Tunguska Event in the real world, https://en.wi...

Given time to patch up a bit and take stock of their surroundings, the party makes a discovery that maybe should have been left undiscovered...

Mydthryn continues to personally sample new definitions of pain while others in the party are devoured by demon scarabs. Or are they?

Tinzien takes a couple minutes of your time to give an update as to why there have been no updates in the last month or so. No worries, we'r...

In this episode you will find out what fate has befallen the poor, unspeakably clean Mydhryn who has been plummeting from the sky. It probab...

The party continues to deal with both the onslaught of giant worms driven to the surface by the conflict at the jail. Mydthryn somewhat cont...

Mydthryn's player starts out trainwrecking the opening music by talking about his battery powered vanilla scented candles. After absolutely...

Episode 167 starts out as a train wreck due to out of character banter. I am putting this behind the scenes to share what happened when Mydt...

Many a soldier has shown bravery in the face of a fog of war. In the case of the party, they must also show great dexterity within the green...

Some things go bump in the night, other things shake reality by the scruff of its neck.

Mydthryn is brought uncomfortably up to speed with what has been happening of late with the party and gets to quasi-meet The Green Dragon. N...

The party rides hard to join the conflict with a holy storm at their backs and a number of odd followers gathering at their side.

The discovery that what is food for one sort of creature is a requirement for life in another creature causes the party to beat a hasty retr...

The party engages the lizardfolk at the border to The Green Dragon Empire. Karrul's box appears to offer suggestions as to how to proceed. M...

At D4, we're known for our sometimes odd holiday episodes and this special video is no exception. This belated Halloween treat is a 12 minut...

Happy Halloween week! The party continues to explore the disturbing fields within the deific realm of death, and Sezzur gets a job offer.

The party decides to make their way towards the pyramid within The Green Dragon Empire that they have been avoiding. However, during their f...

This brief character development talk involves the players starting to take stock of having completed two steps in The Path of Immortals epi...

This special episode picks up the evening where episode 147 left off because Karull's player was not available to record. Closing this loose...

The party ventures forth either in search of further adventure or a needed vacation. What they get is a visit from two old enemies and intro...

The Kalashtar storyline draws to a close as the party learns about Karull's darker side. The events cause questions about Karull's fate goin...

Zanatari, Sezzur and the Kalashtar learn some additional things about Karull and the historical and physical strengths that he draws upon in...

The party responds to the aftermath of the attack against the Kalashtar city and Karull gains a little peace of mind. Special Guest: Florian...

The party confronts the shadowy monstrosity that has possessed the inn before getting down and taking care of the... a... source of the prob...