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In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store...
#[Ep564] We're Solving Self-Publishing on Steam is an episode from Coffee with Butterscotch: A Game Dev Comedy Podcast by Butterscotch Shenanigans. In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind...
This episode belongs to Coffee with Butterscotch: A Game Dev Comedy Podcast.
Use the player on this page to stream the episode online.
Published Mar 18, 2026, 72:33 long, audio available.
In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table. Support How Many Dudes! Official Website: Trailer Teaser: Steam Wishlist: 00:00 Cold Open 00:42 Introduction and Welcome 01:57 The Need for Efficient Game Release Management 07:46 Navigating the Complexities of Game Launch 09:49 LudoKit: A Tool for Streamlining Game Publishing 12:35 The Importance of Credits Management in Game Development 17:39 Challenges in Collecting and Managing Game Credits 24:11 Technical Challenges in Game Development 29:33 Streamlining the Credits Process 33:40 The Importance of Accurate Credits 39:32 LudoKit: A Game Development Tool 47:22 Future Plans for LudoKit 49:53 Meta Progression and Player Engagement 53:39 Balancing Exploration and Strategy 59:29 Innovations in Gameplay Mechanics 01:09:19 Final Thoughts on Game Development To stay up to date with all of our buttery goodness
You can listen to #[Ep564] We're Solving Self-Publishing on Steam online on Radio and Podcast. Open the player on this page to stream the available audio.
#[Ep564] We're Solving Self-Publishing on Steam is an episode from Coffee with Butterscotch: A Game Dev Comedy Podcast by Butterscotch Shenanigans.
This episode is 72:33 long.
This episode was published on Mar 18, 2026.
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You can listen to #[Ep564] We're Solving Self-Publishing on Steam on this page when the episode audio is available from the podcast feed.
#[Ep564] We're Solving Self-Publishing on Steam is from Coffee with Butterscotch: A Game Dev Comedy Podcast by Butterscotch Shenanigans.
Published Mar 18, 2026 and 72:33 long