VidViz, a Pocket Watch, and the Character That Rewrote June July | Episode 546
Hollywood isn't dying. It's being deconstructed and reassembled into something nobody has a blueprint for, and the people falling into the w...
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Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos Group sits down with directors, artists, photographers and developers for ca...
Hollywood isn't dying. It's being deconstructed and reassembled into something nobody has a blueprint for, and the people falling into the w...
Hollywood has been gatekept for decades, but a multi-hyphenate who has appeared in films with Arnold Schwarzenegger and Werner Herzog, co-wr...
500 episodes of television is a number that stops people cold, and Jay Worth hit that milestone last year without slowing down. Worth came u...
The job market for visual effects and CG artists has not just contracted, it has fundamentally restructured. The skills that guaranteed a ca...
Portland, Oregon is not where you expect to find a VFX studio with credits on Fallout , One Piece , Shogun , and The Peripheral . Fred Ruff...
Most filmmaking tools are built by engineers who have never made a film. Ashay Javadekar has done both. A PhD chemical engineer who directed...
There's a Tuesday night writers group that has quietly shaped the careers of some seriously talented people working in Hollywood right now,...
Most people who end up in VFX spent years obsessing over frames and film. Ryan Kelsey spent 13 years in telecom in Cincinnati, selling fiber...
Jess Loren has built one of the most-followed voices in the entertainment technology space on LinkedIn, and she has earned it by calling ind...
Here is a radical idea: what if you rehearsed the movie before you shot it? Not storyboards. Not an animatic. Live actors, real cameras, and...
Why are we still waiting for a green light from people who do not understand our craft? This reality is at the heart of our conversation wit...
The "good enough" era of streaming is hitting a wall, and a new rebellious streak in Hollywood is reclaiming the theater as the primal sourc...
If the movies you're seeing lately feel like they were assembled by a committee rather than a creator, you're looking at the wrong side of t...
Long before he was codifying the industry in the VES Handbook , Jeff was a kid in Los Angeles pouring ketchup on his friends to stage fake s...
Josh Safdie's Marty Supreme transports audiences to a vibrant 1950s world of professional ping pong, yet many viewers remain unaware that th...
What happens when a filmmaker abandons a studio career on Saving Private Ryan and a PhD in history to create a film so challenging it is rej...
Will 2026 be the year of the ultimate industry reckoning or a digital renaissance? Hosts Chris and Daniel are joined by guests James Blevins...
From disrupting the print industry with the original Macintosh to building bespoke tech for Premier League teams, Ivan Reel has always lived...
Why does the superhero spinoff Gen V often look more visceral and grounded than its blockbuster feature film counterparts? The answer lies i...
Ben Mauro is one of the industry's most respected concept artists, known for defining the look of blockbusters like Halo Infinite, but his l...
AI is revolutionizing cinematic lighting control with Beeble AI's Switchlight. Founder Hoon Kim explains how his tool, originally a general...
Visual effects veteran Dennis Berardi joins the podcast to discuss the resurrection of his legendary studio, Mr. X, and his latest collabora...
The anonymous "VFX soldier in the trenches" who took on the studios is back, and the fight he started is far from over. Two legends of the V...
What was it like to be inside Softimage during the Microsoft acquisition? How did Bill Gates' "big pivot" to the internet change everything...
For our special Halloween episode, we sit down with VFX Supervisor Gabriel Regentin to discuss his work with Ingenuity Studios on the smash-...
Returning to the podcast for his fourth appearance, director Tim Miller, the creative force behind the blockbuster hit Deadpool and the accl...
After nearly 20 years dedicated to James Cameron's groundbreaking Avatar saga, virtual production supervising stage operator Dan Fowler join...
https://www.imdb.com/title/tt1235529/ Ever wonder how the scrappy, sarcastic world of Murderbot was brought to life? Veteran Visual Effects...
A few months back, on episode 510, we debated whether James Cameron is an all-powerful maverick who answers to no one. VFX legend and Digita...
Computer graphics pioneer Ken Perlin invented Perlin noise, a foundational tool used in nearly every area of computer graphics. In this epis...

This week, we sit down with acclaimed cinematographer Autumn Durald Arkapaw , the first woman ever to shoot on IMAX for the film Sinner . Sh...

Episode 515 marks the very first CG Garage Podcast episode under the Monstrous Moonshine banner, and it's a big reset moment. Chris is joine...

This episode marks the final CG Garage podcast under the Chaos umbrella. The next chapter of the show will launch under a new banner, contin...

At SIGGRAPH 2025, Chaos unveils major updates to Vantage and Arena that significantly expand real-time ray tracing workflows. Product manage...

In this episode, Chris chats with Susan O'Neal, a long-time force in the visual effects industry, about her remarkable career journey and in...

VFX veterans Chad Wanstreet and Allan McKay join Chris to talk about their new startup, Version Zero, a company aimed at automating the mund...

We're trying something new this week and taking a break from the usual interview format. This episode kicks off a roundtable discussion form...

Marti Romances, co-founder and creative director of Territory Studio San Fransisco, joins the podcast to share his journey from designing DV...

Michael Ralla joins the podcast to share his journey through the world of visual effects, with a focus on his latest project as VFX Supervis...

Jess Loren, CEO and co-founder of Global Objects, joins us for a wide-ranging conversation about the future of immersive content and the cre...

Johnson Yan, a trailblazer in real-time 3D graphics, joins the podcast to recount his remarkable journey from the earliest days of computer...

Sebastian Sylwan has a wealth of experience, having been CTO at Weta Digital, Scanline, and Felix & Paul Studios, as well as Director of Tec...

Scott Ross, legendary VFX executive and co-founder of Digital Domain, joins the podcast for an unfiltered conversation about the state of th...

Joshua Lastine, an entertainment lawyer, returns to the podcast to break down the rapidly changing legal and business landscape of the film...

Oliver Markowski, Head of 3D at RISE, returns to the podcast to dive deep into the latest advancements in VFX technology. Since his last app...

Eric Barba, Academy Award-winning VFX supervisor, returns to the podcast to discuss his latest work on Alien: Romulus , directed by Fede Álv...

In the special 500th episode of the CG Garage podcast, Steve Preeg, one of the first-ever guests of the show, returns to reflect on a decade...

Jake Maymudes, visual effects supervisor and CEO of Wylie Co., shares his experiences working on major projects like Dune: Part One , Dune:...

Todd Perry, a veteran visual effects supervisor with decades of experience in the industry, shares his journey from his early fascination wi...

Andy Boyd, co-founder of Jam, shares insights into his studio's journey over the past decade and their ability to adapt to changing industry...