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Video game music has come a long way. Simple electronic beeps have evolved into some of today's most ambitious musical scores. In this episode, we explore how music shapes storytelling across all sorts of visual media, a...
Writing Music for Video Games (And Movies. And TV.) is an episode from Anselm Society by Anselm Society. Video game music has come a long way. Simple electronic beeps have evolved into some of today's most ambitious musical scores. In this...
This episode belongs to Anselm Society.
Use the player on this page to stream the episode online.
Published Mar 10, 2026, 31:09 long, audio available.
Video game music has come a long way. Simple electronic beeps have evolved into some of today's most ambitious musical scores. In this episode, we explore how music shapes storytelling across all sorts of visual media, and why video game scores deserve to be taken as seriously as their movie counterparts. Joining the Anselm Society Digital Pub table is Vinicius Barbosa Pippa, a composer and conductor whose work spans film, television, and video games. He delves into his process for creating music to tell stories across many different genres.
You can listen to Writing Music for Video Games (And Movies. And TV.) online on Radio and Podcast. Open the player on this page to stream the available audio.
Writing Music for Video Games (And Movies. And TV.) is an episode from Anselm Society by Anselm Society.
This episode is 31:09 long.
This episode was published on Mar 10, 2026.
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You can listen to Writing Music for Video Games (And Movies. And TV.) on this page when the episode audio is available from the podcast feed.
Writing Music for Video Games (And Movies. And TV.) is from Anselm Society by Anselm Society.
Published Mar 10, 2026 and 31:09 long