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After a brief introduction Ollie Bray describes the use of commercially available computer games in the classroom. In particular he focuses on why the use of games are appropriate for learning and teaching. He then goes...
Using computer games as a context for learning and social interaction by Ollie Bray is an episode from 2009 K-12 Online Conference Video Podcast Channel by Wesley Fryer. After a brief introduction Ollie Bray describes the use of commerciall...
This episode belongs to 2009 K-12 Online Conference Video Podcast Channel.
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Published Dec 17, 2009, 23:18 long, audio available.
After a brief introduction Ollie Bray describes the use of commercially available computer games in the classroom. In particular he focuses on why the use of games are appropriate for learning and teaching. He then goes on to describe an innovative project that was piloted in is own schools learning community that uses the game Guitar Hero as a contextual hub for learning and to help children make the transition between primary school to secondary school (elementary school to high school). The project has now been adopted in various forms in schools all across Scotland and further afield.
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Using computer games as a context for learning and social interaction by Ollie Bray is an episode from 2009 K-12 Online Conference Video Podcast Channel by Wesley Fryer.
This episode is 23:18 long.
This episode was published on Dec 17, 2009.
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Using computer games as a context for learning and social interaction by Ollie Bray is from 2009 K-12 Online Conference Video Podcast Channel by Wesley Fryer.
Published Dec 17, 2009 and 23:18 long